socket-bot/ica-rs/plugins/md5/md5-api.ts

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const md5_module = require("./md5.js");
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// import * as md5_module from "./md5.js";
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/**
*
* source_plr ,
*/
type FightResult = {
message: string;
source_plr: string;
target_plr: string;
affect: string | number;
};
/**
*
*/
type WinRate = {
round: number;
win_count: number;
};
/**
*
*/
type WinRateResult = {
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win_count: number;
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raw_data: WinRate[];
};
/**
*
* bool, true , false
*/
type WinRateCallback = (run_round: number, win_count: number) => boolean;
/**
*
*/
type Score = {
round: number;
score: number;
};
/**
*
*/
type ScoreResult = {
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score: number;
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raw_data: Score[];
};
/**
*
* bool, true , false
*/
type ScoreCallback = (run_round: number, score: number) => boolean;
/**
*
* @param names
* @returns
*/
async function fight(names: string): Promise<FightResult> {
// 检查一下输入是否合法
// 比如里面有没有 !test!
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if (names.indexOf("!test!") !== -1) {
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throw new Error("你怎么在对战输入里加 !test!(恼)\n${names}");
}
return await md5_module.fight(names);
}
/**
* /
* @param names
* @returns
*/
function test_check(names: string): boolean {
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const have_test = names.trim().startsWith("!test!");
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return have_test;
}
/**
*
* @param names
* @param round
* @returns
*/
async function win_rate(names: string, round: number): Promise<WinRateResult> {
// 检查 round 是否合法
if (round <= 0) {
throw new Error("round 必须大于 0");
}
if (!test_check(names)) {
throw new Error("你怎么在胜率输入里丢了 !test!(恼)\n${names}");
}
return await md5_module.win_rate(names, round);
}
/**
*
* @param names
* @param callback
* @returns
*/
async function win_rate_callback(
names: string,
callback: WinRateCallback,
): Promise<WinRateResult> {
if (!test_check(names)) {
throw new Error("你怎么在胜率输入里丢了 !test!(恼)\n${names}");
}
return await md5_module.win_rate_callback(names, callback);
}
async function score(names: string, round: number): Promise<ScoreResult> {
// 检查 round 是否合法
if (round <= 0) {
throw new Error("round 必须大于 0");
}
if (!test_check(names)) {
throw new Error("你怎么在分数输入里丢了 !test!(恼)\n${names}");
}
return await md5_module.score(names, round);
}
async function score_callback(
names: string,
callback: ScoreCallback,
): Promise<ScoreResult> {
if (!test_check(names)) {
throw new Error("你怎么在分数输入里加 !test!(恼)\n${names}");
}
return await md5_module.score_callback(names, callback);
}
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async function run_any(names: string, round: number): Promise<FightResult | WinRateResult | ScoreResult> {
return await md5_module.run_any(names, round);
}
async function wrap_any(names: string, round: number): Promise<string> {
const result = await run_any(names, round);
if ('message' in result) {
// 对战结果
return `赢家:|${result.source_plr}|`;
} else if ('win_count' in result) {
// 胜率结果
const win_rate = result.win_count / round;
let win_rate_str = win_rate.toFixed(4);
let output_str = `最终胜率:|${win_rate_str}|(${round}轮)`;
// 每 500 轮, 输出一次
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if (round > 500) {
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// 把所有要找的数据拿出来
let output_datas: WinRate[] = [];
result.raw_data.forEach((data, index) => {
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if (data.round === 0) {
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output_datas.push(data);
}
});
output_datas.forEach((data, index) => {
const win_rate = data.win_count / data.round;
output_str += `\n${win_rate.toFixed(2)}%(${data.round})`;
});
}
return output_str;
// } else if ('score' in result) {
} else {
// 分数结果其实还是个胜率, 不过需要 * 100
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const win_rate = (result.score * 10000 / round).toFixed(2);
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let output_str = `分数:|${win_rate}|(${round}轮)`;
if (round > 500) {
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// 把所有要找的数据拿出来
let output_datas: Score[] = [];
result.raw_data.forEach((data, index) => {
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if (data.round % 500 === 0) {
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output_datas.push(data);
}
});
output_datas.forEach((data, index) => {
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const win_rate = (data.score / data.round * 10000).toFixed(2);
output_str += `\n${win_rate}(${data.round})`;
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});
}
return output_str;
}
}
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async function main() {
// 从相对位置导入内容
const fs = require("fs");
const path = require("path");
const names = fs.readFileSync(path.resolve(__dirname, "input.txt"), "utf-8");
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// const result = await fight(names);
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// const result = await md5_module.run_any(names, 50000);
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// console.log(`赢家:|${result.source_plr}|`);
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const result = await wrap_any(names, 1000);
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console.log(result);
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}
main();