socket-bot/ica-rs/src/main.rs

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Rust
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mod client;
use ed25519_dalek::{Signature, Signer, SigningKey};
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use rust_socketio::{ClientBuilder, Event, Payload, RawClient};
use serde_json::Value;
use std::time::Duration;
#[allow(unused)]
fn require_auth_callback(payload: Payload, client: RawClient, _id: Option<i32>) {
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let key = std::env::args().nth(2).expect("No key given");
let require_data = match payload {
Payload::String(_) => None,
Payload::Binary(_) => None,
Payload::Text(json_value) => Some(json_value),
}
.expect("Payload should be Json data");
println!("require_data: {:?}", require_data);
// let (auth_key, version) = (&require_data[0], &require_data[1]);
// println!("auth_key: {:?}, version: {:?}", auth_key, version);
let auth_key = match &require_data.get(0) {
Some(Value::String(auth_key)) => Some(auth_key),
_ => None,
}
.expect("auth_key should be string");
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let array_key: [u8; 32] = hex::decode(key)
.expect("Key should be hex")
.try_into()
.expect("Key should be 32 bytes");
let signing_key: SigningKey = SigningKey::from_bytes(&array_key);
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let salt = hex::decode(auth_key).expect("Got an invalid salt from the server");
let signature: Signature = signing_key.sign(salt.as_slice());
// let sign = hex::encode(signature.to_bytes());
let sign = signature.to_bytes().to_vec();
client.emit("auth", sign).unwrap();
}
#[allow(unused)]
fn any_event(event: Event, payload: Payload, _client: RawClient, id: Option<i32>) {
// println!("event: {} | {:#?}", event, payload);
match payload {
Payload::Binary(bin) => println!("event: {}|id:{:?}|bin: {:?}", event, id, bin),
Payload::String(str) => println!("event: {}|id:{:?}|str: {:?}", event, id, str),
Payload::Text(txt) => println!("event: {}|id:{:?}|txt: {:?}", event, id, txt),
}
}
fn ws_main() {
// define a callback which is called when a payload is received
// this callback gets the payload as well as an instance of the
// socket to communicate with the server
let connect_call_back = |payload: Payload, _client: RawClient, _id| {
println!("Connect callback: {:#?}", payload);
};
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// 从命令行获取 host 和 key
let host = std::env::args().nth(1).expect("No host given");
// get a socket that is connected to the admin namespace
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let socket = ClientBuilder::new(host)
// .namespace("/admin")
.on_any(any_event)
.on("connect", connect_call_back)
.on("requireAuth", require_auth_callback)
.connect()
.expect("Connection failed");
std::thread::sleep(Duration::from_secs(10));
socket.disconnect().expect("Disconnect failed")
}
fn main() {
ws_main();
}