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添加macro
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@ -28,16 +28,13 @@ pub const VERSION: &str = env!("CARGO_PKG_VERSION");
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pub const ICA_VERSION: &str = "1.6.0";
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pub const ICA_VERSION: &str = "1.6.0";
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pub const TAILCHAT_VERSION: &str = "1.1.0";
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pub const TAILCHAT_VERSION: &str = "1.1.0";
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/// usage:
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macro_rules! async_callback_with_state {
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/// #[derive(Clone)]
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($f:expr, $state:expr) => {{
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/// struct BotState(String);
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use futures_util::FutureExt;
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///
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let state = $state.clone();
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/// async fn some_event_with_state(payload: Payload, client: Client, state: Arc<BotState>) {
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move |payload: Payload, client: Client| $f(payload, client, state.clone()).boxed()
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/// // do something
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}};
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///
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}
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// macro_rules! wrap_callback_with_state {
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// ($f:expr, $state:tt) => {};
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// }
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#[tokio::main]
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#[tokio::main]
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async fn main() {
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async fn main() {
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@ -104,3 +101,50 @@ async fn main() {
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info!("Disconnected");
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info!("Disconnected");
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}
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}
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#[allow(dead_code, unused_variables)]
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#[tokio::test]
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async fn test_macro() {
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use std::sync::Arc;
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use tokio::sync::RwLock;
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use rust_socketio::asynchronous::{Client, ClientBuilder};
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use rust_socketio::Payload;
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/// 一个简单的例子
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#[derive(Clone)]
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struct BotState(String);
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/// 一个复杂一些的例子
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#[derive(Clone)]
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struct BotState2 {
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pub name: Arc<RwLock<String>>,
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}
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async fn some_event_with_state(payload: Payload, client: Client, state: Arc<BotState>) {
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// do something with your state
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}
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async fn some_state_change_event(payload: Payload, client: Client, state: Arc<BotState2>) {
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if let Payload::Text(text) = payload {
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if let Some(first_one) = text.first() {
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let new_name = first_one.as_str().unwrap_or_default();
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let old_name = state.name.read().await;
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if new_name != *old_name {
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// update your name here
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*state.name.write().await = new_name.to_string();
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}
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}
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}
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}
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let state = Arc::new(BotState("hello".to_string()));
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let state2 = Arc::new(BotState2 {
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name: Arc::new(RwLock::new("hello".to_string())),
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});
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let socket = ClientBuilder::new("http://example.com")
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.on("message", async_callback_with_state!(some_event_with_state, state))
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.on("update_status", async_callback_with_state!(some_state_change_event, state2))
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.connect()
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.await;
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}
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